--- a/ControlsRework.wiki Thu Apr 25 12:50:10 2019 +0100
+++ b/ControlsRework.wiki Thu Apr 25 12:51:08 2019 +0100
@@ -24,7 +24,7 @@
Summary: The problem with our current approach is point 1. The frontend displays the wrong key. The fact that the game inconsistently uses keycodes AND scancodes is also a little insane. Any solution definitely must fix point 1, otherwise it gains us nothing
-=== B) Use scancodes in frontend, engine und config. Crate a small helper program that queries scancode in frontend to replace the drop-down menu ===
+=== B) Use scancodes in frontend, engine und config. Create a small helper program that queries scancode in frontend to replace the drop-down menu ===
# Yes.
# No obvious solution in sight. Maybe there is one?
* Possible, hacky solution: Convert scancode to keycode using a hardcoded lookup table or something like that