Edited wiki page LuaAPI through web user interface.
authorkyberneticist
Sat, 04 Dec 2010 23:16:21 +0000
changeset 42 565e15a60043
parent 41 bf0470871144
child 43 c07e89eded71
Edited wiki page LuaAPI through web user interface.
LuaAPI.wiki
--- a/LuaAPI.wiki	Sat Dec 04 21:01:36 2010 +0000
+++ b/LuaAPI.wiki	Sat Dec 04 23:16:21 2010 +0000
@@ -82,7 +82,7 @@
 
 === <tt>!AddVisualGear(x, y, viusalGearType, state, critical)</tt> ===
 
-<blockquote>This creates a new visual gear at position x,y (measured from top left) of kind visualGearType (see [visualGearTypes Visual Gear Types]).  The function returns the uid of the visual gear created.  Set critical to true if the visual gear is crucial to game play.  False if it is just an effect, and can be skipped when in fastforward (such as when joining a room).  A critical visual gear will always be created, a non-critical one may fail.  Most visual gears delete themselves. 
+<blockquote>This creates a new visual gear at position x,y (measured from top left) of kind visualGearType (see [VisualGearTypes Visual Gear Types]).  The function returns the uid of the visual gear created.  Set critical to true if the visual gear is crucial to game play.  False if it is just an effect, and can be skipped when in fastforward (such as when joining a room).  A critical visual gear will always be created, a non-critical one may fail.  Most visual gears delete themselves. 
 </blockquote>
 Example: