# HG changeset patch
# User Wuzzy
# Date 1602461400 -7200
# Node ID edf132b3d2b8fda6db3d6f4597c4b811f923415d
# Parent aade57b7b63eb139b67575ab2c84d6edb7e534c2
LuaRules: fix bullet
diff -r aade57b7b63e -r edf132b3d2b8 LuaRules.wiki
--- a/LuaRules.wiki Mon Oct 12 02:09:44 2020 +0200
+++ b/LuaRules.wiki Mon Oct 12 02:10:00 2020 +0200
@@ -6,11 +6,11 @@
For behavior in your script that affects actual gameplay, there are restrictions of what you can do with numbers. These are the rules:
-* Only integer numbers are allowed; floating-point numbers are forbidden
-* If you divide, divide by powers of 2 if you can
-* If you want to divide by a different integer value, use the `div` function for integer division
-* Keep your numbers within (+/-) 253
-* Avoid `math.floor` and `math.ceil`
+ * Only integer numbers are allowed; floating-point numbers are forbidden
+ * If you divide, divide by powers of 2 if you can
+ * If you want to divide by a different integer value, use the `div` function for integer division
+ * Keep your numbers within (+/-) 253
+ * Avoid `math.floor` and `math.ceil`
These restrictions on numbers don't apply to numbers that you don't use for gameplay but for stuff like harmless eye candy.