# HG changeset patch
# User Wuzzy
# Date 1543881548 0
# Node ID e3ba8cad19d56eff408ad59f0e01378626445744
# Parent b91b4d97132db6df2890a940259a019b1a27324f
LuaAPI: Update HedgewarsScriptLoad
diff -r b91b4d97132d -r e3ba8cad19d5 LuaAPI.wiki
--- a/LuaAPI.wiki Mon Dec 03 23:55:14 2018 +0000
+++ b/LuaAPI.wiki Mon Dec 03 23:59:08 2018 +0000
@@ -1512,8 +1512,12 @@
-- Disable the “Incoming” sound from being played
== File system functions ==
-=== !HedgewarsScriptLoad(scriptPath) ===
-Loads a script (i.e. a [LuaLibraries library]) from the specified `scriptPath`. The root directory is here Hedgewars’ data directory.
+=== !HedgewarsScriptLoad(scriptPath [,mustExist]) ===
+Loads a script (i.e. a [LuaLibraries library]) from the specified `scriptPath`. The root directory is here Hedgewars’ data directory. There will be a Lua error if the script does not exist.
+
+If `mustExist` is `false`, no Lua error will happen even when the script does not exist.
+
+Returns `true` if the script was loaded successfully, `false` otherwise.
Example: