# HG changeset patch # User Wuzzy # Date 1570894778 -3600 # Node ID dedce712a32520bb20fbb06ec9b85440c837475b # Parent d519a791b60a3374963deec53f8cda988b017299 Sounds: Add a couple of new sounds diff -r d519a791b60a -r dedce712a325 Sounds.wiki --- a/Sounds.wiki Sat Oct 12 16:35:29 2019 +0100 +++ b/Sounds.wiki Sat Oct 12 16:39:38 2019 +0100 @@ -14,6 +14,7 @@ || `sndBirdyLay` || `BirdyLay.ogg` || Birdy drops an egg || || `sndBump` || `bump.ogg` || Hedgehog falls on land at high speed || || `sndBlowTorch` || `blowtorch.ogg` || Blowtorch is being used || +|| `sndCaseImpact` || `graveimpact.ogg` || Collision of crate. Currently same as grave impact sound || || `sndCountdown1` || `countdown1.ogg` || Time warning, 1 second left || || `sndCountdown2` || `countdown2.ogg` || Time warning, 2 seconds left || || `sndCountdown3` || `countdown3.ogg` || Time warning, 3 seconds left || @@ -37,9 +38,10 @@ || `sndEggBreak` || `egg.ogg` || Egg (from Birdy) impact || || `sndExplosion` || `explosion.ogg` || Explosion || || `sndExtraTime` || `extratime.ogg` || Extra time is used || +|| `sndFlamethrower` || `flamethrower.ogg` || Looped flamethrower sound || || `sndExtraDamage` || `hell_ugh.ogg` || Extra damage is used (currently shares sound with hellish hand-grenade) || || `sndFrozenHogImpact` || `frozen_hog_impact.ogg` || Frozen hog hits ground at high speed || -|| `sndGraveImpact` || `graveimpact.ogg` || Collision of grave or crate || +|| `sndGraveImpact` || `graveimpact.ogg` || Collision of grave || || `sndGrenadeImpact` || `grenadeimpact.ogg` || Collision of grenade, old limburger, cluster bomb, and many other gears || || `sndGun` || `gun.ogg` || Desert Eagle or snifer rifle shot || || `sndHellish` || `hellish.ogg` || Evil laughter from hellish hand-grenade || @@ -50,9 +52,11 @@ || `sndHogFreeze` || `hog_freeze.ogg` || Something (hedgehog, crate, water, etc.) has been frozen with the freezer || || `sndHomerun` || `homerun.ogg` || Hog is punched far away out of the left/right map bounds with a baseball bat || || `sndIceBeam` || `ice_beam.ogg` || Looped sound used while freezer is active || +|| `sndIceBeamIdle` || `ice_beam_idle.ogg` || Looped sound used while freezer is idling || || `sndInvulnerable` || `invulnerable.ogg` || Invulnerable utility activated || || `sndJetpackBoost` || `jetpackboost.ogg` || Flying saucer applies a short boost || || `sndJetpackLaunch` || `ufo.ogg` || Flying saucer activated || +|| `sndLandGun` || `landgun.ogg` || Land gun is used (looped sound) || || `sndKiss` || `Kiss.ogg` || Kiss (used in seduction) || || `sndKnifeImpact` || `knife_impact.ogg` || Collision of cleaver || || `sndLaserSight` || `lasersight.ogg` || Laser sight utility activated || @@ -60,6 +64,7 @@ || `sndMelonImpact` || `melonimpact.ogg` || Watermelon bomb impact; also used for other gears colliding with rubber || || `sndMineImpact` || `mineimpact.ogg` || Collision of mine || || `sndMineTick` || `minetick.ogg` || Warning beep of mine, sticky mine, air mine || +|| `sndMinigun` || `minigun.ogg` || Minigun sound (not looped) || || `sndMolotov` || `molotov.ogg` || Molotov cocktail impact || || `sndMortar` || `mortar.ogg` || Mortar is launched || || `sndMudballImpact` || `Droplet1.ogg` || Mudball impact. Uses the same sound as `sndDroplet1` ||