# HG changeset patch # User Wuzzy # Date 1491666535 -3600 # Node ID d1d33abc63774d0b6b18b55762625544662ccfef # Parent 2237b516213b3199e04725cf2feaa6b0074cde55 Theme: Clarify water-aimation diff -r 2237b516213b -r d1d33abc6377 Theme.wiki --- a/Theme.wiki Sat Apr 08 16:45:55 2017 +0100 +++ b/Theme.wiki Sat Apr 08 16:48:55 2017 +0100 @@ -89,13 +89,13 @@ The water opacity while in Sudden Death. Syntax and default value is equivalent to `water-opacity`. == `water-animation` (0.9.23) == -Specified a custom water animation and flowing speed before Sudden Death. +Specified a custom water animation and flowing speed before Sudden Death. By default, the water just moves to the right and has no special animation. Values: frames, frame ticks, movement speed -* `frames`: Number of frames in `BlueWater.png`. It is suggested to stack the frames horizontally. -* `frame ticks`: Duration of a single frame. Must be >0 if frames>1, otherwise it is ignored -* `movement speed`: How fast the water moves to the right. Higher values means faster movement. If negative, it moves to the left. Use 0 to stop movement + * `frames`: Number of frames in `BlueWater.png`. The frames in this image should be stacked horizontally. The height of this image must be divisible by `frames` + * `frame ticks`: Duration of a single frame. Must be >0 if frames>1, otherwise it is ignored + * `movement speed`: How fast the water moves to the right. Higher values means faster movement. If negative, it moves to the left. Use 0 to stop movement Default: 1, 0, 1