# HG changeset patch # User Wuzzy # Date 1510897921 0 # Node ID c67aa9fa2487b1979b45d9dffc65f76327f8c0fb # Parent b0458918e0c8eb9dac1b0f425c4e88130793c85b Hats: explain static team hats better diff -r b0458918e0c8 -r c67aa9fa2487 Hats.wiki --- a/Hats.wiki Fri Nov 17 05:44:18 2017 +0000 +++ b/Hats.wiki Fri Nov 17 05:52:01 2017 +0000 @@ -28,9 +28,9 @@ That's it! === Static team hats === -This is a 64px×32px image with 2 frames. The left half is the base coloring of the helmet, the right half should _only_ use grayscale colors. The left part may be completely blank. The same offset of 5 pixels applies here. +This is a 64px×32px image with 2 frames. The left half is the base coloring of the hat, the right half should _only_ use grayscale colors for the parts of the hat for which to use the team colors. The left part may be even completely blank. The same offset of 5 pixels applies here. -To create the final image, Hedgewars will use the right base image and use the colored right part of the image and simply overlay it on the left image. +To create the final hat, Hedgewars will first colorize the right part to the team color, then overlay that on top of the left base image. === Animated normal hats === Animated normal hats use an image of a total size of 64px×512px. Only the first