# HG changeset patch
# User Wuzzy
# Date 1573747531 0
# Node ID c5600e75b33c39a1122e258ce7b2bfdd70bc1efe
# Parent  612f6f103787a82053c53316642c46cbef429423
LuaGameplay: Mention AnimSetInputMask

diff -r 612f6f103787 -r c5600e75b33c LuaGameplay.wiki
--- a/LuaGameplay.wiki	Thu Nov 14 16:02:49 2019 +0000
+++ b/LuaGameplay.wiki	Thu Nov 14 16:05:31 2019 +0000
@@ -329,7 +329,7 @@
 		</code>
 *Note*: Using the input mask is an effective way to script uninterrupted cinematics, or create modes such as No Jumping.
 
-*Note*: This function is used internally in the Animate [LuaLibraries library].
+*Note*: If you use the [LuaLibraryAnimate Animate library], you should not call `SetInputMask` directly and use `AnimSetInputMask` from the library instead. This is because the Animate library uses `SetInputMask` internally.
 
 See also [GearMessages].