# HG changeset patch # User Wuzzy # Date 1607886614 -3600 # Node ID 73b55ce225f57525bce526cf9cc2fb804bac5b07 # Parent 1974cb9cb8698ae82ccd76dcedb68c52f96d5868 VisualGearTypes: Fix Scale argument for Healthtag diff -r 1974cb9cb869 -r 73b55ce225f5 VisualGearTypes.wiki --- a/VisualGearTypes.wiki Sun Dec 13 20:00:28 2020 +0100 +++ b/VisualGearTypes.wiki Sun Dec 13 20:10:14 2020 +0100 @@ -90,13 +90,14 @@ * `State`: Number to display (must be a whole number) * `Timer`: Expiration timer * `Tint`: Color of number and border + * `Scale`: Unused. Use `Angle` for scaling instead. == `vgtSmallDamageTag` == NOTE: Due to a bug, this cannot currently be used in Lua scripts. Damage indicator, displays a damage value. Hedgewars uses this as the "small" damage tag used to instantly show damage of a single hit. -Looks and behaves similar to `vgtHealthTag`, but is slightly smaller. Also, the movement speed cannot be changed. The parameters are the same as for `vgtHealthTag`. +Looks and behaves similar to `vgtHealthTag`, but is slightly smaller. Also, the movement speed cannot be changed. Parameters are similar to `vgtHealthTag`. == `vgtSpeechBubble` == Displays a speech bubble with text. In Lua, you cannot change the text after this has been created. Use `HogSay` in Lua to spawn a speech bobble properly.