# HG changeset patch
# User Wuzzy
# Date 1572275504 0
# Node ID 61552dc8916928bdcea3b202e8d9110aeba37c1f
# Parent  8d01c449a0eaa7e1f429fd626c466e148b351629
VisualGearTypes: remove blabla

diff -r 8d01c449a0ea -r 61552dc89169 VisualGearTypes.wiki
--- a/VisualGearTypes.wiki	Mon Oct 28 15:09:24 2019 +0000
+++ b/VisualGearTypes.wiki	Mon Oct 28 15:11:44 2019 +0000
@@ -96,7 +96,7 @@
  * `FrameTicks`: Speech bubble type (`SAY_SAY`, `SAY_THINK` or `SAY_SHOUT`)
 
 == `vgtStraightShot` ==
-Displays an arbitrary sprite which moves in a random direction (can be overwritten in `dX` and `dY`) and fades out after a short time. The sprite it uses can be changed, so this can be used to display nearly every sprite.
+Displays an arbitrary sprite which moves in a random direction (can be overwritten in `dX` and `dY`) and fades out after a short time.
 
  * `State`: ID of the custom sprite (use an ID from [Sprites]) (default: `sprSnowDust`)
  * `Frame`: Frame of custom sprite (default: 0)