# HG changeset patch # User Wuzzy # Date 1572275504 0 # Node ID 61552dc8916928bdcea3b202e8d9110aeba37c1f # Parent 8d01c449a0eaa7e1f429fd626c466e148b351629 VisualGearTypes: remove blabla diff -r 8d01c449a0ea -r 61552dc89169 VisualGearTypes.wiki --- a/VisualGearTypes.wiki Mon Oct 28 15:09:24 2019 +0000 +++ b/VisualGearTypes.wiki Mon Oct 28 15:11:44 2019 +0000 @@ -96,7 +96,7 @@ * `FrameTicks`: Speech bubble type (`SAY_SAY`, `SAY_THINK` or `SAY_SHOUT`) == `vgtStraightShot` == -Displays an arbitrary sprite which moves in a random direction (can be overwritten in `dX` and `dY`) and fades out after a short time. The sprite it uses can be changed, so this can be used to display nearly every sprite. +Displays an arbitrary sprite which moves in a random direction (can be overwritten in `dX` and `dY`) and fades out after a short time. * `State`: ID of the custom sprite (use an ID from [Sprites]) (default: `sprSnowDust`) * `Frame`: Frame of custom sprite (default: 0)