# HG changeset patch # User sheepluva # Date 1441513992 -7200 # Node ID 5274fd9df32100d360c43675308151273e04a90b # Parent 3e416a17f6b9eb333928c968fd1161e38e2fe284 update some link URLs diff -r 3e416a17f6b9 -r 5274fd9df321 KnownBugs.wiki --- a/KnownBugs.wiki Sun Sep 06 05:47:20 2015 +0200 +++ b/KnownBugs.wiki Sun Sep 06 06:33:12 2015 +0200 @@ -10,7 +10,7 @@ || Preconditions || The Rubberband is placed/selected in strictly vertical or in rising diagonal (low left end, high right end) orientation. || || Details || In Rubberband's above mentioned orientations (= sprite frames) edge pixels of other orientations are visible/placed. || || Workaround || If you do *NOT* play on official server you could replace your Rubberband's spritesheet (Data/Graphics/amRubber.png) with the [https://hedgewars.googlecode.com/hg-history/076aa3b2587dc539033a3eb60305e01e763e1bef/share/hedgewars/Data/Graphics/amRubber.png fixed version]. If you intend to play over a private server or over local network make sure you only play together with people having the exact same fix or else the game might desync and aborts due to different game/map state information || -|| See also || [http://hedgewars.org/files/rubberpixglitch.png screenshot (by Wuzzy)] issue 903 [http://code.google.com/p/hedgewars/source/detail?r=076aa3b2587dc539033a3eb60305e01e763e1bef fix 076aa3b2587dc539033a3eb60305e01e763e1bef] || +|| See also || [http://hedgewars.org/files/rubberpixglitch.png screenshot (by Wuzzy)] issue 903 [http://hg.hedgewars.org/hedgewars/rev/076aa3b2587dc539033a3eb60305e01e763e1bef fix 076aa3b2587dc539033a3eb60305e01e763e1bef] || == List of known bugs on the bug tracker (usually more complete) == Also [http://code.google.com/p/hedgewars/issues/list?can=1&q=ReleaseBug%3D0.9.21 see the list of bugs of the 0.9.21 release on the issue tracker] @@ -27,7 +27,7 @@ || Preconditions || Player hedgehog in training is set to invulnerable (it's in a protective bubble) || || Details || Due to a bug the invulnerably of a hedgehog is temporarily applied to the target/crate/barrel during attack || || Workaround || None known || -|| See also || issue 766 [http://code.google.com/p/hedgewars/source/detail?r=ead5e4b21671f3b7fb1a59b922ce21c51eb80b28 fix 955a90b8886577fcc8f20b7c6e3a64d6518a8c5f] || +|| See also || issue 766 [http://hg.hedgewars.org/hedgewars/rev/ead5e4b21671f3b7fb1a59b922ce21c51eb80b28 fix 955a90b8886577fcc8f20b7c6e3a64d6518a8c5f] || == Drill Rockets will sometimes explode immediately (like a bazooka shell) instead of drilling == || Workaround || None known || @@ -38,7 +38,7 @@ == Game crashes when !IceGun is used to freeze water on low land graphics == || Workaround || None known || -|| See also || issue 777 [http://code.google.com/p/hedgewars/source/detail?r=67b7bc53963963c56ca29425de85484247b72539 fix 67b7bc53963963c56ca29425de85484247b72539]) || +|| See also || issue 777 [http://hg.hedgewars.org/hedgewars/rev/67b7bc53963963c56ca29425de85484247b72539 fix 67b7bc53963963c56ca29425de85484247b72539]) || == List of known bugs on the bug tracker (usually more complete) == Also [http://code.google.com/p/hedgewars/issues/list?can=1&q=ReleaseBug%3D0.9.20 see the list of bugs of the 0.9.20 release on the issue tracker] @@ -53,7 +53,7 @@ == 'Quick game' will fail to start if the randomly chosen theme for the map is a DLC/manually-installed theme == || Workaround || None. Just restart quick game until a default theme is randomly chosen, then the game should load normally || -|| See also || issue 664 [http://code.google.com/p/hedgewars/source/detail?r=955a90b8886577fcc8f20b7c6e3a64d6518a8c5f fix 955a90b8886577fcc8f20b7c6e3a64d6518a8c5f] || +|| See also || issue 664 [http://hg.hedgewars.org/hedgewars/rev/955a90b8886577fcc8f20b7c6e3a64d6518a8c5f fix 955a90b8886577fcc8f20b7c6e3a64d6518a8c5f] || == List of known bugs on the bug tracker (usually more complete) == Also [http://code.google.com/p/hedgewars/issues/list?can=1&q=ReleaseBug%3D0.9.19 see the list of bugs of the 0.9.19 release on the issue tracker] @@ -65,7 +65,7 @@ || Preconditions || Running Hedgewars engine from a binary/exe that was built before the fort mode fix/commit was applied to the 0.9.18 codebase || || Details || When trying to run a game in fort mode, the engine will only appear briefly as it fails to start properly || || Workaround || Finding or building a more up-to-date 0.9.18 hwengine binary || -|| See also || [http://code.google.com/p/hedgewars/source/detail?r=2fc02902c7cbf3c29bfe08a50e5f37983582b251 fix 2fc02902c7cbf3c29bfe08a50e5f37983582b251] || +|| See also || [http://hg.hedgewars.org/hedgewars/rev/2fc02902c7cbf3c29bfe08a50e5f37983582b251 fix 2fc02902c7cbf3c29bfe08a50e5f37983582b251] || == Weapon menu misbehaves in certain situations == || Details || Weapon menu closes when it shouldn't, doesn't open on first try, etc... || @@ -74,11 +74,11 @@ == Camera moving automatically even when Auto-Camera is disabled == || Preconditions || A non-local team selects a weapon/utility that requires point-and-click targeting (girder, airstrikes, homing weapons, teleport, etc) || -|| See also || [http://code.google.com/p/hedgewars/source/detail?r=209c9ba77a0980a640151a185f119219b350c59e fix 209c9ba77a0980a640151a185f119219b350c59e] || +|| See also || [http://hg.hedgewars.org/hedgewars/rev/209c9ba77a0980a640151a185f119219b350c59e fix 209c9ba77a0980a640151a185f119219b350c59e] || == No captions when muting audio == || Details || If you press 8 or set a volume of 0 a 'Audio Muted' message will stay on top, hiding any other caption. || -|| See also || [http://code.google.com/p/hedgewars/source/detail?r=7681d14b9f0191eda821a9b744f0a093430321ee fix 7681d14b9f0191eda821a9b744f0a093430321ee] || +|| See also || [http://hg.hedgewars.org/hedgewars/rev/7681d14b9f0191eda821a9b744f0a093430321ee fix 7681d14b9f0191eda821a9b744f0a093430321ee] || === Frontend === == Returning from netgame room leads to "In game..." screen (instead of lobby) ==