# HG changeset patch # User Wuzzy # Date 1607888519 -3600 # Node ID 46d72748f62a1b32ba4f7e9cd1f64e2a19e30586 # Parent bed46cba92efd77b4c9940f187e360042e163257 VisualGearTypes: Ignore timer healthtag diff -r bed46cba92ef -r 46d72748f62a VisualGearTypes.wiki --- a/VisualGearTypes.wiki Sun Dec 13 20:21:21 2020 +0100 +++ b/VisualGearTypes.wiki Sun Dec 13 20:41:59 2020 +0100 @@ -83,12 +83,12 @@ This is shown at the end of a turn to show the total damage received by each hedgehog in that turn, or when a hedgehog drowned. But this visual gear is also very useful to show an arbitrary whole number on the screen. -By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement. If this visual gear was spawned below the water line (`Y>WaterLine`), it will disappear as soon `Y-10WaterLine`), it will disappear as soon `Y-10WaterLine`)) * `Tint`: Color of number and border * `Scale`: Unused. Use `Angle` for scaling instead