# HG changeset patch
# User Wuzzy
# Date 1491666355 -3600
# Node ID 2237b516213b3199e04725cf2feaa6b0074cde55
# Parent 4b9ce09ac7c95e85fc012de80fa21db0c83b9342
Theme: Add water-animation and sd-water-animation
diff -r 4b9ce09ac7c9 -r 2237b516213b Theme.wiki
--- a/Theme.wiki Thu Apr 06 04:57:14 2017 +0100
+++ b/Theme.wiki Sat Apr 08 16:45:55 2017 +0100
@@ -86,11 +86,21 @@
Default: $80
== `sd-water-opacity` ==
-The water opacity while in Sudden Death. By default, it has the same value as `water-opacity`, or `$80` if `water-opacity` is unspecified.
+The water opacity while in Sudden Death. Syntax and default value is equivalent to `water-opacity`.
+
+== `water-animation` (0.9.23) ==
+Specified a custom water animation and flowing speed before Sudden Death.
+
+Values: frames, frame ticks, movement speed
-Values: opacity
+* `frames`: Number of frames in `BlueWater.png`. It is suggested to stack the frames horizontally.
+* `frame ticks`: Duration of a single frame. Must be >0 if frames>1, otherwise it is ignored
+* `movement speed`: How fast the water moves to the right. Higher values means faster movement. If negative, it moves to the left. Use 0 to stop movement
-Default: $80
+Default: 1, 0, 1
+
+== `sd-water-animation` (0.9.23) ==
+Sudden Death equivalent of `water-animation`, uses `SDWater.png`.
== `music` ==
Name of the music file to be played in the theme before Sudden Death, e.g. `Nature.ogg`. You find music tracks in `Data/Music` of the Hedgewars installation directory. The file name is case-sensitive!