# HG changeset patch # User sheepyluva@gmail.com # Date 1422027351 0 # Node ID 1c5fad70d67442cedece8b3e86fa4027696a7e52 # Parent fdff535292e4613b15926d41273760c4d6a01ef3 added rubber pixel glitch description diff -r fdff535292e4 -r 1c5fad70d674 KnownBugs.wiki --- a/KnownBugs.wiki Thu Jan 22 15:53:55 2015 +0000 +++ b/KnownBugs.wiki Fri Jan 23 15:35:51 2015 +0000 @@ -4,6 +4,17 @@ ---- += Release 0.9.21 = + +== Rubberband shows/places pixels in unexpected locations == +|| Preconditions || The Rubberband is placed/selected in strictly vertical or in rising diagonal (low left end, high right end) orientation. || +|| Details || In Rubberband's above mentioned orientations (= sprite frames) edge pixels of other orientations are visible/placed. || +|| Workaround || If you do *NOT* play on official server you could replace your Rubberband's spritesheet (Data/Graphics/amRubber.png) with the [https://hedgewars.googlecode.com/hg-history/076aa3b2587dc539033a3eb60305e01e763e1bef/share/hedgewars/Data/Graphics/amRubber.png fixed version]. If you intend to play over a private server or over local network make sure you only play together with people having the exact same fix or else the game might desync and aborts due to different game/map state information || +|| See also || [http://hedgewars.org/files/rubberpixglitch.png screenshot (by Wuzzy)] issue 903 [http://code.google.com/p/hedgewars/source/detail?r=076aa3b2587dc539033a3eb60305e01e763e1bef fix 076aa3b2587dc539033a3eb60305e01e763e1bef] || + +== List of known bugs on the bug tracker (usually more complete) == +Also [http://code.google.com/p/hedgewars/issues/list?can=1&q=ReleaseBug%3D0.9.21 see the list of bugs of the 0.9.21 release on the issue tracker] + = Release 0.9.20 = == Game crash when roping into "Sea" world edges ==