# HG changeset patch # User Wuzzy # Date 1559473477 -3600 # Node ID 180d42ef766d3d0cd61d528c147889826e616ccb # Parent db5fab5b31da64298352662ca992d46ad3b8721c GearTypes: Add hog damage diff -r db5fab5b31da -r 180d42ef766d GearTypes.wiki --- a/GearTypes.wiki Sun Jun 02 09:59:00 2019 +0100 +++ b/GearTypes.wiki Sun Jun 02 12:04:37 2019 +0100 @@ -178,7 +178,7 @@ * `Radius`: Collision radius. Default: 9 * `Boom`: Explosion size and damage caused when the hedgehog dies (default: 30) * `FlightTime`: Time (in milliseconds) since the hedgehog stood the last time on solid ground - * `dX`: Contains the horizontal speed (obviously). But also tells you which way the hog is looking. If negative, hog is facing left, otherwise it's facing right + * `Damage`: Amount of damage the hog took in this turn. At the end of turn, the health will be reduced accordingly and the `Damage` is reset to 0 Hedgehogs also make heavy use of the gear state, see [States]. [GearMessages Gear messages] are used for controlling a hedgehogs movement and actions (e.g. moving left, attacking, jumping, etc.)