# HG changeset patch
# User Wuzzy
# Date 1491319165 -3600
# Node ID 155307e52864e1f82f2f27325ee8fcadadd11178
# Parent 3ca13c637fd0255843a29bbd4a795163246ead13
LuaAPI: fix onUsedAmmo explanation
diff -r 3ca13c637fd0 -r 155307e52864 LuaAPI.wiki
--- a/LuaAPI.wiki Tue Apr 04 16:09:00 2017 +0100
+++ b/LuaAPI.wiki Tue Apr 04 16:19:25 2017 +0100
@@ -344,7 +344,7 @@
=== onUsedAmmo(ammoType) (0.9.23) ===
Called after a weapon has been used completely, with `ammoType` as the used ammo type.
-For example, it is called right after a bazooka is fired, when both shots of a shotgun have been fired. It is also called when using a multi-shot ammo has been aborted because this still uses up the ammo.
+For example, it is called right after a bazooka is fired, when both shots of a shotgun have been fired, when extra time is used, or when all 4 shots of a portable portal device have been fired. It is also called when using a multi-shot ammo has been aborted by changing the weapon selection mid-way, because this still uses up the ammo.
=== onHogHide(gearUid) (0.9.16) ===
This function is called when a hedgehog with the gear ID `gearUid` is hidden (removed from the map).