# HG changeset patch
# User Wuzzy
# Date 1534232140 -3600
# Node ID 0fabf4dad331c1f2a358c47ae3a840ad500d0d9e
# Parent  1282d263c446e7a8807258d18ccbae8357e17d36
LuaAPI: Update gfDivideTeams

diff -r 1282d263c446 -r 0fabf4dad331 LuaAPI.wiki
--- a/LuaAPI.wiki	Tue Aug 14 08:34:55 2018 +0100
+++ b/LuaAPI.wiki	Tue Aug 14 08:35:40 2018 +0100
@@ -102,7 +102,7 @@
 || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. ||
 || `gfMultiWeapon` || Shooting any weapon enters multi-shot mode with infinite shots. The remaining shots counter for weaoons like shotgun is suppressed. For target practice missions, not recommended for anything else. ||
 || `gfSwitchHog` || Free hog switching at turn start ||
-|| `gfDivideTeams` || The teams will start at opposite sites of the terrain. Two clans maximum. ||
+|| `gfDivideTeams` || Each clan will start in its own side of the terrain ||
 || `gfBorder` || An indestructible border is active around the map. ||
 || `gfBottomBorder` || There is an indestructable border at the bottom of the map. ||
 || `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. ||