# HG changeset patch # User Wuzzy # Date 1540940533 0 # Node ID 00079676da399805a44d3456719888131e677fa5 # Parent 02ed72e48492e1dfeea287f52115c9bb3dd4a781 Taunts: add Revenge, LeaveMeAlone, CutItOut diff -r 02ed72e48492 -r 00079676da39 Taunts.wiki --- a/Taunts.wiki Tue Oct 30 22:22:51 2018 +0000 +++ b/Taunts.wiki Tue Oct 30 23:02:13 2018 +0000 @@ -73,11 +73,14 @@ || `sndAmazing` || `Amazing.ogg` || truly great turn (better than `sndAmazing` and `sndBrilliant`) || … 3 or more enemies were killed without screwing up || “Amazing!” || || `sndBrilliant` || `Brilliant.ogg` || great turn (better than `sndBrilliant`, but worse than `sndAmazing`) || … 2 enemies were killed without screwing up || “Brilliant!” || || `sndBugger` || `Bugger.ogg` || swear about own clumsiness || … hedgehog hurts itself only || “Bugger!” || +|| `sndCutItOut` || `Cutitout.ogg` || repeatedly attacked || … hog was repeatedly attacked || “Oy! Cut it out!” || || `sndDrat` || `Drat.ogg` || swear about own clumsiness || … hedgehog hurts itself only || “Drat!” || || `sndExcellent` || `Excellent.ogg` || good turn (worse than `sndBrilliant` and `sndAmazing`) || … 2 enemies were killed without screwing up || “I bet that looks all too easy.” || || `sndFire` || `Fire.ogg` || attack || … hog attacks (for some launched weapons) || “Attack!” || || `sndGonnaGetYou` || `Gonnagetyou.ogg` || vow for revenge || … after an enemy was hit || “You just made my hit list!” || || `sndGrenade` || `Grenade.ogg` || imminent danger from grenade || … a grenade is about to blow up near a hog. Duration: 1.0s || “Grenade!” || +|| `sndLeaveMeAlone` || `Leavemealone.ogg` || repeatedly attacked || … hedgehog was repeatedly attacked || ''Dude! Leave me alone!'' || +|| `sndRevenge` || `Revenge.ogg` || got revenge || … hog attacked an enemy who attacked them the last time || “I got you back! Na-na-na-na-na-na!” || || `sndOhDear` || `Ohdear.ogg` || death/farewell || … hog dies. Duration: 1.2s || “Oh dear!” || || `sndRunAway` || `Runaway.ogg` || warning to flee from imminent danger || … something is going to blow up near the active hog, which is standing on the floor. Duration: 1.0s || “Run away!” || || `sndSoLong` || `Solong.ogg` || death/farewell || … hog dies. Duration: 1.2s || “Tell my mum I love her!” || @@ -91,12 +94,9 @@ There are a couple of taunt files found in the repository which *aren't used in the game yet*. Adding these files to your voice pack won't have any effect at the moment. But they might be supported in a future version. || *File name* || *Supposedly used when …* || *Example* || -|| `Cutitout.ogg` || … hog was repeatedly attacked || “Oy! Cut it out!” || || `Hmm.ogg` || … hedgehog is thinking || “Hmm …” || -|| `Leavemealone.ogg` || … hedgehog was attacked repeatedly || ''Dude! Leave me alone!'' || || `Ouch.ogg` || … hog makes a loud scream of pain (possibly high damage). || “Ouch!” || || `Perfect.ogg` || … a perfect shot was made (we're not sure yet how a “perfect shot” is defined) || “I bet that stings a bit.” || -|| `Revenge.ogg` || … hog attacked an enemy who attacked him/her before || “I got you back! Na-na-na-na-na-na!” || || `Bungee.ogg` || … hog does bungee-jumping. Unlikely this will be added || “Geronimo!” || || `FlawlessPossibility.ogg` || … team sees a chance for a flawless victory. Unlikely this will be added || _Unknown_ || || `VictoryPossibility.ogg` || … team sees a chance for a victory. Unlikely this will be added || “We stand victorious.” ||