diff -r 7d2d66c50ad5 -r 211e1f8ec3cb VisualGearTypes.wiki --- a/VisualGearTypes.wiki Fri Feb 09 21:08:26 2018 +0000 +++ b/VisualGearTypes.wiki Fri Feb 09 21:19:58 2018 +0000 @@ -43,13 +43,13 @@ == HUD == || *Variable name* || *Short description* || || `vgtCircle` || Simple circle. Highly configurable! || -|| `vgtSmallDamageTag` || Small damage tag after hog damage. Useful to display a number in the game || || `vgtNoPlaceWarn` || Overlay when the placement of something failed || || `vgtAmmo` || Briefly displays an ammo icon. Appears when collecting a crate || || `vgtSmoothWindBar` || Changes the wind bar smoothly || -|| `vgtHealthTag` || ??? || +|| `vgtHealthTag` || Hedgehog health tag || +|| `vgtSmallDamageTag` || Small damage tag after hog damage. || || `vgtTeamHealthSorter` || ??? || -|| `vgtSpeechBubble` || ??? || +|| `vgtSpeechBubble` || Speech bubble with text. Does not work in Lua. || == Misc. == || *Variable name* || *Short description* || @@ -60,7 +60,7 @@ This section is still under construction! -= `vgtCircle` = +== `vgtCircle` == A simple circle. It is one of the few visual gears which is not removed automatically. If you set `dX`, `dY` and `FrameTicks`, the circle pulsates in opacity. * `dX`: Minimum opacity (0-255) @@ -69,7 +69,20 @@ * `State`: Radius * `Timer`: Thickness -= `vgtAmmo` = +== `vgtAmmo` == Displays an ammo icon. - * `Frame`: [AmmoType] ID of ammo to display \ No newline at end of file + * `Frame`: [AmmoType] ID of ammo to display + +== `vgtSpeechBubble` == +Displays a speech bubble. Use `HogSay` to spawn speech bubbles. + +* `FrameTicks`: Speech bubble type (`SAY_SAY`, `SAY_THINK` or `SAY_SHOUT`) + +== `vgtHealthTag` == +A health tag for hedgehogs. But with a few changes, this is also useful to display arbitray numbers on the screen. + +* `Angle`: Scale ratio. `1` = 100% +* `Frame`: If `0`, it is part of the landscape. If non-zero, it will align to the screen instead +* `State`: Number to display +* `Timer`: Expiration timer \ No newline at end of file