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LuaLibraryAnimate: Say what happens after animation ends
18 months ago, by Wuzzy
LuaLibraryAnimate: Add maxMoveTime to AnimMove
18 months ago, by Wuzzy
LuaLibraryAnimate: Clarify AnimMove
18 months ago, by Wuzzy
LuaLibraryAnimate: Add new section for functions
18 months ago, by Wuzzy
LuaLibraryAnimate: fix format
18 months ago, by Wuzzy
LuaLibraryAnimate: Extend the introduction
18 months ago, by Wuzzy
LuaLibraryAnimate: "Getting started" section
18 months ago, by Wuzzy
LuaLibraryAnimate: Fix some typos and grammar
18 months ago, by Wuzzy
LuaAudio: remove version numbers
19 months ago, by Wuzzy
LuaGears: remove version numbers
19 months ago, by Wuzzy
LuaGameplay: remove version numbers
19 months ago, by Wuzzy
LuaEvents: remove version numbers
19 months ago, by Wuzzy
GearTypes: Update gtSentry state
19 months ago, by Wuzzy
GearTypes: fix links
19 months ago, by Wuzzy
GearTypes: mark sentry as unfinished
19 months ago, by Wuzzy
GearTypes: mention dev version of gtSentry
19 months ago, by Wuzzy
GearTypes: Fix gtSentry link
19 months ago, by Wuzzy
GearTypes: Add gtSentry
19 months ago, by Wuzzy
AmmoTypes: Add amSentry
19 months ago, by Wuzzy
LuaEvents: Rewrite onNewAmmoStore help
19 months ago, by Wuzzy
update windows build instructions
20 months ago, by alfadur
TableOfContents: TableOfContents: Adjust two Entries
21 months ago, by sheepluva
switch server
21 months ago, by nemo
latest on 1.0.0 branch is better
2022-01-27, by nemo
HWPlaySchemeSyntax: Remove "room=", it is not actually supported
2021-08-16, by Wuzzy
VisualGearTypes: linetrail is thin
2020-12-13, by Wuzzy
VisualGearTypes: HealthTag number limitation
2020-12-13, by Wuzzy
VisualGearTypes: remove frameticks for smalldamagetag
2020-12-13, by Wuzzy
VisualGearTypes: Ignore timer healthtag
2020-12-13, by Wuzzy
VisualGearTypes: `Angle` only effectful if `Frame` is non-zero (HealthTag)
2020-12-13, by Wuzzy
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