Try to make this a bit clearer. Some people were confused.
#summary List of known bugs of Hedgewars releases
#labels Featured
<wiki:toc max_depth="2" />
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= Release 0.9.19 =
=== Other ===
== !TrophyRace and other scripts/missions don't work properly ==
|| Preconditions || Windows. Using Hedgewars installed from the download not long after release. ||
|| Details || The race is not a race anymore, etc. The scripts seem to do nothing ||
|| Workaround || Start Hedgewars and click the "Downloadable Content" button. After the page (hopefully loaded) download "Fix for Mission maps in original 0.9.19 release. Mission Maps Hotfix". Note: This fix will only affect the currently logged-in windows user. ||
|| *Solution* || Re-download and reinstall Hedgewars 0.9.19 (the updated hedgewars installer for windows is fixed) ||
== 'Quick game' will fail to start if the randomly chosen theme for the map is a DLC/manually-installed theme ==
|| Workaround || None. Just restart quick game until a default theme is randomly chosen, then the game should load normally ||
|| See also || issue 664 [http://code.google.com/p/hedgewars/source/detail?r=955a90b8886577fcc8f20b7c6e3a64d6518a8c5f fix 955a90b8886577fcc8f20b7c6e3a64d6518a8c5f] ||
== List of known bugs on the bug tracker (usually more complete) ==
Also [http://code.google.com/p/hedgewars/issues/list?can=1&q=ReleaseBug%3D0.9.19 see the list of bugs of the 0.9.19 release on the issue tracker]
= Release 0.9.18 =
=== Engine ===
== Fort Mode won't start ==
|| Preconditions || Running Hedgewars engine from a binary/exe that was built before the fort mode fix/commit was applied to the 0.9.18 codebase ||
|| Details || When trying to run a game in fort mode, the engine will only appear briefly as it fails to start properly ||
|| Workaround || Finding or building a more up-to-date 0.9.18 hwengine binary ||
|| See also || [http://code.google.com/p/hedgewars/source/detail?r=2fc02902c7cbf3c29bfe08a50e5f37983582b251 fix 2fc02902c7cbf3c29bfe08a50e5f37983582b251] ||
== Weapon menu misbehaves in certain situations ==
|| Details || Weapon menu closes when it shouldn't, doesn't open on first try, etc... ||
|| Workaround || None, you'll have to reopen the weapon menu again ||
|| See also || issue 465 ||
== Camera moving automatically even when Auto-Camera is disabled ==
|| Preconditions || A non-local team selects a weapon/utility that requires point-and-click targeting (girder, airstrikes, homing weapons, teleport, etc) ||
|| See also || [http://code.google.com/p/hedgewars/source/detail?r=209c9ba77a0980a640151a185f119219b350c59e fix 209c9ba77a0980a640151a185f119219b350c59e] ||
== No captions when muting audio ==
|| Details || If you press 8 or set a volume of 0 a 'Audio Muted' message will stay on top, hiding any other caption. ||
|| See also || [http://code.google.com/p/hedgewars/source/detail?r=7681d14b9f0191eda821a9b744f0a093430321ee fix 7681d14b9f0191eda821a9b744f0a093430321ee] ||
=== Frontend ===
== Returning from netgame room leads to "In game..." screen (instead of lobby) ==
|| Preconditions || Happens after failed game start (because of desync or similar) ||
|| Workaround || None. Since the user can't leave that screen, a restart of Hedgewars is necessary ||
== Frontend Crash when somebody joins your room ==
|| Preconditions || Hedgewars was started with Frontend-Sounds turned off, then they were turned on ||
|| Workaround || Restart Hedgewars after turning Frontend-Sounds on ||
|| See also || issue 506 ||
== Frontend Crash when canceling a !YouTube video upload ==
|| See also || issue 471 ||
== Wrong theme selected for static/preset map in online game (desync on join) ==
|| Workaround || None known yet (try rejoining?), a server-side workaround is under consideration though. ||
|| See also || issue 481 ||
== List of known bugs on the bug tracker (usually more complete) ==
Also [http://code.google.com/p/hedgewars/issues/list?can=1&q=ReleaseBug%3D0.9.18 see the list of bugs of the 0.9.18 release on the issue tracker]