Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
States hedgehogs can be in (see http://code.google.com/p/hedgewars/source/browse/hedgewars/uConsts.pas#195 for a current
list).
{{{
gstDrowning
gstHHDriven
gstMoving
gstAttacked
gstAttacking
gstCollision
gstHHChooseTarget
gstHHJumping
gsttmpFlag
gstHHThinking
gstNoDamage
gstHHHJump
gstAnimation
gstHHDeath
gstWinner // this, along with gstLoser, is good for indicating hedgies know they did well or screwed up
gstWait
gstNotKickable
gstLoser
gstHHGone
gstInvisible
gstSubmersible
gstFrozen
}}}