Fixed misleading descriptions of GetState and SetState (use of bitmasks were not mentioned). Added commented examples.
#summary little tidbits that await proper structuring
how to add a settings option
QStringList HWGame::setArguments() in game.cpp is the function that prepares the argument list
void GameUIConfig::SaveOptions() in gameuiconfig.cpp loads (or initializes) values and set the widgets to those values
PageOptions::PageOptions(QWidget* parent) : AbstractPage(parent) is where you would add your widget