LuaAPI.wiki
changeset 625 e463f9d97820
parent 624 e5a435750723
child 626 c243eb309e6f
--- a/LuaAPI.wiki	Thu Sep 10 01:43:18 2015 +0000
+++ b/LuaAPI.wiki	Thu Sep 10 01:51:52 2015 +0000
@@ -510,7 +510,7 @@
 
 
 === <tt>!GetGearMessage(gearUid)</tt> ===
-Returns the message of the gear.
+Returns the message of the gear. This is a bitmask built out of flags seen in [GearMessages].
 
 === <tt>!GetTag(gearUid)</tt> ===
 Returns the tag of the specified gear (by `gearUid`). 
@@ -554,7 +554,7 @@
 A rough description of some of the parameters:
 
  * `Radius`: Effect or collision radius, most of the time
- * `ImpactSound`: Sound it makes on a collision (see [[Sounds]])
+ * `ImpactSound`: Sound it makes on a collision (see [Sounds])
  * `Tint`: Used by some gear types to determine its colorization. The color is in RGBA format.
 
 Example:
@@ -826,7 +826,7 @@
 </code>
 
 === <tt>!SetGearMessage(gearUid, message)</tt> ===
->Sets the message of the specified gear.
+Sets the gear messages of the specified gear. `message` is a bitmask built out of flags seen in [GearMessages].
 
 === <tt>!SetTag(gearUid, tag)</tt> ===
 Sets the tag of the specified gear (by `gearUid`). A “tag” of a gear is simply an extra variable to modify misc. things. The meaning of a tag depends on the gear type. For example, for gtBall gears, it specifies the ball color, for gtAirAttack gears (airplane) it specifies the direction of the plane, etc. `tag` has to be an integer.
@@ -999,7 +999,7 @@
  * `voicepack`: The name of the team’s voice pack (equals the directory name)
  * `flag`: Optional argument for the name of the team’s flag (equals file name without the suffix)
 
-*Note: This works only for singleplayer training missions for now and will desync multiplayer games.
+*Note*: This works only for singleplayer training missions for now and will desync multiplayer games.
 
 Example: