--- a/LuaDrawing.wiki Thu May 03 01:22:37 2018 +0100
+++ b/LuaDrawing.wiki Thu May 03 01:23:14 2018 +0100
@@ -9,7 +9,7 @@
== Preconditions ==
First of all, you must make sure that the global variable `MapGen` is set to `mgDrawn`. This is done in `onGameInit`.
-To draw maps, you only need 2 functions: `AddPoint` and `FlushPoints`. See [LuaAPI] for the explanation.
+To draw maps, you only need to call 2 functions: `AddPoint` and `FlushPoints`. See [LuaAPI] for the explanation.
You also should not forget to make use of `onPreviewInit` so the map preview is displayed correctly.