--- a/KnownBugs.wiki Tue Dec 04 01:50:42 2018 +0000
+++ b/KnownBugs.wiki Tue Dec 04 02:24:59 2018 +0000
@@ -12,7 +12,7 @@
|| Details || If a hog uses sniper rifle but fails to use both shots before the turn ends, that hog will be unable to walk or jump in future turns (as if it were in Artillery mode) ||
|| Partial workaround || It is possible to make “crippled” hogs walk again. Just use the sniper rifle again, but fire both shots. Unfortunately, no better workaround is known. ||
|| See also || http://issues.hedgewars.org/show_bug.cgi?id=617 ||
-|| Status || FIXED in future version ||
+|| Status || FIXED ||
= Release 0.9.23 =