--- a/LuaAPI.wiki Sun Feb 26 17:39:27 2012 +0000
+++ b/LuaAPI.wiki Sun Feb 26 17:43:26 2012 +0000
@@ -102,7 +102,7 @@
<blockquote>This function is called when the game is initialized to request the available ammo and ammo probabilities. Use !SetAmmo here.
</blockquote>
-=== <tt>onNewAmmoStore(team index [or clan], hog index)</tt> ===
+=== <tt>onNewAmmoStore(team/clan index, hog index)</tt> ===
<blockquote>This function is identical to onAmmoStoreInit in function, but is called once per ammo store. This allows different ammo sets for each clan, team or hedgehog depending on the mode.</blockquote>
If gfSharedAmmo is set, the parameters passed are the clan index, and -1, and the function will be called once for each clan.