equal
deleted
inserted
replaced
163 |
163 |
164 == `object` == |
164 == `object` == |
165 There may be multiple object keys in the file, each one representing one land object. |
165 There may be multiple object keys in the file, each one representing one land object. |
166 |
166 |
167 * `filename`: The object’s filename (without the “.png”). Case-sensitive. |
167 * `filename`: The object’s filename (without the “.png”). Case-sensitive. |
168 * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32 |
168 * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32) |
169 * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed |
169 * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed |
170 * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). If all 4 values are 0, the object will be placed on top of the water |
170 * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). If all 4 values are 0, the object will be placed on top of the water |
171 * `minvisible`: The minimum amount of rectangles that must be visible |
171 * `minvisible`: The minimum amount of rectangles that must be visible |
172 * `visiblerects`: List of the rectangles for being visible (`left, top, width, height`) |
172 * `visiblerects`: List of the rectangles for being visible (`left, top, width, height`) |
173 |
173 |