ThemeCfg.wiki
changeset 1142 eba210749526
parent 1141 9d37cc22ae9b
child 1145 006a65f86b5c
equal deleted inserted replaced
1141:9d37cc22ae9b 1142:eba210749526
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   164 == `object` ==
   164 == `object` ==
   165 There may be multiple object keys in the file, each one representing one land object.
   165 There may be multiple object keys in the file, each one representing one land object.
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   166 
   167  * `filename`: The object’s filename (without the “.png”). Case-sensitive.
   167  * `filename`: The object’s filename (without the “.png”). Case-sensitive.
   168  * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32
   168  * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32)
   169  * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed
   169  * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed
   170  * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). If all 4 values are 0, the object will be placed on top of the water
   170  * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). If all 4 values are 0, the object will be placed on top of the water
   171  * `minvisible`: The minimum amount of rectangles that must be visible
   171  * `minvisible`: The minimum amount of rectangles that must be visible
   172  * `visiblerects`: List of the rectangles for being visible (`left, top, width, height`)
   172  * `visiblerects`: List of the rectangles for being visible (`left, top, width, height`)
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