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1 #summary A short guide explaing graves and how to create and use them |
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3 = Graves = |
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4 == Explanation of graves == |
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5 Graves are small images which appear when a hedgehog dies. Graves are chosen on a per-team basis. A grave can be either be unanimated or animated. Animated graves can consist of up to 8 frames. |
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7 == Creating graves == |
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8 === Unanimated graves === |
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9 To create an unanimated grave, draw a PNG image of size 32×32 pixels. You _can_ use semi-transparency. |
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11 === Animated grave === |
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12 To create an animated grave, first you have to draw 2-8 images of a size of 32×32 pixels each. Those images have to be combined in a single image. The width of the final image is alwas 32 pixels, the height is _n_ · 32 pixels, where _n_ is the number of frames (single image in animation) you chose. |
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13 To combine: The first image is placed at the top, the next image is placed 32 pixels below that, the next one 64 pixels, and so on. |
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15 Each of these sub-images is a frame in the final grave animation. It starts with the topmost image, continues with the image below, and so on. After the last sub-image, the animation repeats with the first frame. |
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17 The first image will be also the one which is shown in the team creation menu as preview. The grave will only be animated while in the game. |
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19 == Installing graves == |
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20 To install a grave, put it into `Data/Graphics/Graves` of the Hedgewars data directory. |
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21 Make sure the name of your file ends with “`.png”. The displayed name in Hedgewars equals the file name without the suffix. |
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23 == Limits == |
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24 Graves are _not_ automatically shared when you play online. Unless the other players have your grave, too, they will only see the default grave (`Statue.png`) for your team instead. The only graves you can be sure are also seen online are the ones supplied by the Hedgewars installation. |