equal
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inserted
replaced
76 * `x_offset_1`: X position offset of the overlay image relative to the object. Note: The top left corner acts as the image origin |
76 * `x_offset_1`: X position offset of the overlay image relative to the object. Note: The top left corner acts as the image origin |
77 * `y_offset_1`: Y position offset of the overlay |
77 * `y_offset_1`: Y position offset of the overlay |
78 * `overlay_filename_1`: File name of the overlay image to use |
78 * `overlay_filename_1`: File name of the overlay image to use |
79 * You must repeat the last 3 arguments if `overlay_count` is greater than 1; each overlay needs its own offset and file name. |
79 * You must repeat the last 3 arguments if `overlay_count` is greater than 1; each overlay needs its own offset and file name. |
80 |
80 |
81 === Land decoration keys === |
81 == Land decoration keys == |
82 Land decorations alter the appearance of the main terrain without altering the terrain shape. They are purely decorational. |
82 Land decorations alter the appearance of the main terrain without adding any terrain. They are purely decorational. |
83 |
83 |
84 === `border` === |
84 === `border` === |
85 The colour of the outline of explosions. |
85 The colour of the outline of explosions. |
86 |
86 |
87 <code>Values: red, green, blue</code> |
87 <code>Values: red, green, blue</code> |