LuaAPI.wiki
changeset 1300 dff2be85c8d2
parent 1299 c0cade1e3676
child 1301 d4d6bc1dc1de
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1299:c0cade1e3676 1300:dff2be85c8d2
    98 You can read/modify them using the [LuaAPI#GameFlags_functions GameFlags-Functions].
    98 You can read/modify them using the [LuaAPI#GameFlags_functions GameFlags-Functions].
    99 
    99 
   100 || *Identifier* || *Description (active state)* ||
   100 || *Identifier* || *Description (active state)* ||
   101 || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. ||
   101 || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. ||
   102 || `gfMultiWeapon` || TODO (Used in training missions.) ||
   102 || `gfMultiWeapon` || TODO (Used in training missions.) ||
   103 || `gfForts` || Fort Mode ||
   103 || `gfSwitchHog` || Free hog switching at turn start ||
   104 || `gfDivideTeams` || The teams will start at opposite sites of the terrain. Two clans maximum. ||
   104 || `gfDivideTeams` || The teams will start at opposite sites of the terrain. Two clans maximum. ||
   105 || `gfBorder` || An indestructible border is active around the map. ||
   105 || `gfBorder` || An indestructible border is active around the map. ||
   106 || `gfBottomBorder` || There is an indestructable border at the bottom of the map. ||
   106 || `gfBottomBorder` || There is an indestructable border at the bottom of the map. ||
   107 || `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. ||
   107 || `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. ||
   108 || `gfSolidLand` || The terrain is indestructible. ||
   108 || `gfSolidLand` || The terrain is indestructible. ||