equal
deleted
inserted
replaced
26 These are the simplest hats. It's just a single 32×32 image containing the hat. This image will be put on the hedgehog's head with a vertical offset of 5 pixels. |
26 These are the simplest hats. It's just a single 32×32 image containing the hat. This image will be put on the hedgehog's head with a vertical offset of 5 pixels. |
27 |
27 |
28 That's it! |
28 That's it! |
29 |
29 |
30 === Static team hats === |
30 === Static team hats === |
31 This is a 64px×32px image with 2 frames. The left half is the base coloring of the helmet, the right half should _only_ use grayscale colors. The left part may be completely blank. The same offset of 5 pixels applies here. |
31 This is a 64px×32px image with 2 frames. The left half is the base coloring of the hat, the right half should _only_ use grayscale colors for the parts of the hat for which to use the team colors. The left part may be even completely blank. The same offset of 5 pixels applies here. |
32 |
32 |
33 To create the final image, Hedgewars will use the right base image and use the colored right part of the image and simply overlay it on the left image. |
33 To create the final hat, Hedgewars will first colorize the right part to the team color, then overlay that on top of the left base image. |
34 |
34 |
35 === Animated normal hats === |
35 === Animated normal hats === |
36 Animated normal hats use an image of a total size of 64px×512px. Only the first |
36 Animated normal hats use an image of a total size of 64px×512px. Only the first |
37 19 frames are used, the remainder of the image is unused. It is best to keep the unused area transparent. |
37 19 frames are used, the remainder of the image is unused. It is best to keep the unused area transparent. |
38 |
38 |