equal
deleted
inserted
replaced
32 || [GearTypes#gtJetpack `gtJetpack`] || Flying saucer || |
32 || [GearTypes#gtJetpack `gtJetpack`] || Flying saucer || |
33 || [GearTypes#gtLandGun `gtLandGun`] || Land spray tool || |
33 || [GearTypes#gtLandGun `gtLandGun`] || Land spray tool || |
34 || [GearTypes#gtParachute `gtParachute`] || Parachute || |
34 || [GearTypes#gtParachute `gtParachute`] || Parachute || |
35 || [GearTypes#gtResurrector `gtResurrector`] || Resurrection || |
35 || [GearTypes#gtResurrector `gtResurrector`] || Resurrection || |
36 || [GearTypes#gtRope `gtRope`] || Rope || |
36 || [GearTypes#gtRope `gtRope`] || Rope || |
37 || [GearTypes#gtSwitcher `gtSwitcher`] || Hedgehog switching arrows || |
37 || [GearTypes#gtSwitcher `gtSwitcher`] || Switch hedgehog || |
38 || [GearTypes#gtTardis `gtTardis`] || Time Box || |
38 || [GearTypes#gtTardis `gtTardis`] || Time Box || |
39 || [GearTypes#gtTeleport `gtTeleport`] || Teleportation || |
39 || [GearTypes#gtTeleport `gtTeleport`] || Teleportation || |
40 |
40 |
41 === Weapons and main projectiles === |
41 === Weapons and main projectiles === |
42 || *Gear type* || *Description* || |
42 || *Gear type* || *Description* || |
232 * `Tint`: Rope color as RGBA. This only works if `Tag` equals `1` |
232 * `Tint`: Rope color as RGBA. This only works if `Tag` equals `1` |
233 |
233 |
234 Note: `dX` and `dY` are returned by the `GetGearVelocity` function. |
234 Note: `dX` and `dY` are returned by the `GetGearVelocity` function. |
235 |
235 |
236 ==== `gtSwitcher` ==== |
236 ==== `gtSwitcher` ==== |
237 These are the spinning arrows which appear when a player starts switching hedgehogs. |
237 This gear handles the hedgehog switching of the “Switch Hedgehog” utility. |
238 |
238 |
239 * `X` and `Y`: Position of spinning arrows. |
239 * `X` and `Y`: Position of the spinning arrows |
240 |
240 |
241 ==== `gtTardis` ==== |
241 ==== `gtTardis` ==== |
242 A !TimeBox. It works in several phases and an internal timer. |
242 A !TimeBox. It works in several phases and an internal timer. |
243 |
243 |
244 * `Pos`: Current phase. The value `4` is used when the !TimeBox is currently time-travelling (has completely turned invisible). |
244 * `Pos`: Current phase. The value `4` is used when the !TimeBox is currently time-travelling (has completely turned invisible). |