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152 |
152 |
153 == `object` == |
153 == `object` == |
154 There may be multiple object keys in the file, each one representing one land object. |
154 There may be multiple object keys in the file, each one representing one land object. |
155 |
155 |
156 * `filename`: The object’s filename (without the “.png”). Case-sensitive. |
156 * `filename`: The object’s filename (without the “.png”). Case-sensitive. |
157 * `max`: The maximum number of this object that may be generated in a map |
157 * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32) |
158 * `buriedrec`: A rectangle that must be buried in the terrain (`left, top, width, height`) |
158 * `buriedrec`: A rectangle that must be buried in the terrain (`left, top, width, height`) |
159 * `minvisible`: The minimum amount of rectangles that must be visible |
159 * `minvisible`: The minimum amount of rectangles that must be visible |
160 * `visiblerec`: list of the rectangles for being visible (`left, top, width, height`) |
160 * `visiblerec`: list of the rectangles for being visible (`left, top, width, height`) |
161 |
161 |
162 <code>Values: filename, max, buriedrec, minvisible, visiblerec</code> |
162 <code>Values: filename, max, buriedrec, minvisible, visiblerec</code> |