equal
deleted
inserted
replaced
20 |
20 |
21 === Compiling Ogg Vorbis === |
21 === Compiling Ogg Vorbis === |
22 |
22 |
23 Since there is no framework distribution for ogg vorbis libraries, we will need to compile our own. Extract the sources and open the relative .xcodeproj file. |
23 Since there is no framework distribution for ogg vorbis libraries, we will need to compile our own. Extract the sources and open the relative .xcodeproj file. |
24 |
24 |
25 It is likely that you will need to adjust some parameters, such as the Base SDK you have installed and for which architecture (ppc, i386, x86_64) you want to build. After that build as usual and copy the generated framework to the usual `/Library/Frameworks/` directory. |
25 It is likely that you will need to adjust some parameters, such as the Base SDK you have installed and for which architecture (ppc, i386, x86_64) you want to build. Go into "Project"->"Edit Project Settings", under "Build" set Architectures to Standard and Base SDK to 10.5 (otherwise newer). |
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26 |
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27 After that build as usual and copy the generated framework to the usual `/Library/Frameworks/` directory. |
26 |
28 |
27 === (Optional) Server === |
29 === (Optional) Server === |
28 |
30 |
29 If you want to compile server for hosting lan games, you need to download a Haskell compiler: we are going to use the Glasgow Haskell Compiler. |
31 If you want to compile server for hosting lan games, you need to download a Haskell compiler: we are going to use the Glasgow Haskell Compiler. |
30 |
32 |