89 || *Identifier* || *Description (active state)* || |
89 || *Identifier* || *Description (active state)* || |
90 || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. || |
90 || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. || |
91 || `gfMultiWeapon` || TODO (Used in training missions.) || |
91 || `gfMultiWeapon` || TODO (Used in training missions.) || |
92 || `gfForts` || Fort Mode || |
92 || `gfForts` || Fort Mode || |
93 || `gfDivideTeams` || The teams will start at opposite sites of the terrain. Two clans maximum. || |
93 || `gfDivideTeams` || The teams will start at opposite sites of the terrain. Two clans maximum. || |
94 || `gfBorder` || An indestrctible border is active around the map. || |
94 || `gfBorder` || An indestructible border is active around the map. || |
95 || `gfBottomBorder` || There is an indestructable border at the bottom of the map. || |
95 || `gfBottomBorder` || There is an indestructable border at the bottom of the map. || |
96 || `gfShoppaBorder` || TODO || |
96 || `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. || |
97 || `gfSolidLand` || The terrain is indestructible. || |
97 || `gfSolidLand` || The terrain is indestructible. || |
98 || `gfLowGravity` || The gravity is low. || |
98 || `gfLowGravity` || The gravity is low. || |
99 || `gfLaserSight` || A laser sight is almost always active. || |
99 || `gfLaserSight` || A laser sight is almost always active. || |
100 || `gfInvulnerable` || All hedgehogs are invulnerable. || |
100 || `gfInvulnerable` || All hedgehogs are invulnerable. || |
101 || `gfVampiric` || All hedgehogs become vampires and get 80% of the damage they deal as health. || |
101 || `gfVampiric` || All hedgehogs become vampires and get 80% of the damage they deal as health. || |