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1 #summary Global variables in the Lua API |
1 #summary Global variables in the Lua API |
2 |
2 |
3 = Lua API: Global variables = |
3 = Lua API: Global variables = |
4 |
4 |
5 This page contains a list of all global variables and variables supported by the [LuaAPI Lua API]. |
5 This page contains a list of global variables and variables supported by the [LuaAPI Lua API]. |
6 |
6 |
7 == Table of Contents == |
7 == Table of Contents == |
8 <wiki:toc max_depth="3" /> |
8 <wiki:toc max_depth="3" /> |
9 |
9 |
10 == General variables and constants == |
10 == General variables and constants == |
122 || `lfIce` || Slippery terrain, hogs will slide on it. || |
122 || `lfIce` || Slippery terrain, hogs will slide on it. || |
123 || `lfBouncy` || Bouncy terrain, hogs and some other gears will bounce off when they collide with it. || |
123 || `lfBouncy` || Bouncy terrain, hogs and some other gears will bounce off when they collide with it. || |
124 || `lfIndestructible` || Almost indestructible terrain, most weapons will not destroy it. || |
124 || `lfIndestructible` || Almost indestructible terrain, most weapons will not destroy it. || |
125 || `0` || Normal destroyable terrain. Note that this is the case when no other land flag is set. || |
125 || `0` || Normal destroyable terrain. Note that this is the case when no other land flag is set. || |
126 |
126 |
127 == More constants == |
127 == More globals == |
128 More constants are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types]. |
128 More globals are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types]. |
129 |
129 |
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130 Note: Some globals are specific to a few functions only and are not mentioned explicitly here; they are instead documented at the corresponding function (example: effect types for [LuaGears#SetEffect SetEffect]). |