4 This is a list of all functions in the [LuaAPI Lua API] that are related to gears. Refer to [LuaGuide] for an introduction into gears. |
4 This is a list of all functions in the [LuaAPI Lua API] that are related to gears. Refer to [LuaGuide] for an introduction into gears. |
8 === <tt>!AddGear(x, y, gearType, state, dx, dy, timer)</tt> === |
10 === <tt>!AddGear(x, y, gearType, state, dx, dy, timer)</tt> === |
9 This creates a new gear at position x,y (measured from top left) of kind `gearType` (see [GearTypes Gear Types]). Gears are dynamic objects or events in the world that affect the gameplay, including hedgehogs, projectiles, weapons, land objects, active utilities and a few more esoteric things. |
11 This creates a new gear at position x,y (measured from top left) of kind `gearType` (see [GearTypes Gear Types]). Gears are dynamic objects or events in the world that affect the gameplay, including hedgehogs, projectiles, weapons, land objects, active utilities and a few more esoteric things. |