PresetMaps.wiki
changeset 1663 8437809648e4
parent 1628 893c8b5bf7e7
child 1664 7c3a4fe7ad4e
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1662:a59c733832f5 1663:8437809648e4
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    11 The looks of such maps are distinctly defined and are not subject to randomized values.
    11 The looks of such maps are distinctly defined and are not subject to randomized values.
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    12 
    13 Additionally these maps allow [LuaGuide Lua-script] to be associated with them in order to enable adding specific gameplay changes and map behavior.
    13 Additionally these maps allow [LuaGuide Lua-script] to be associated with them in order to enable adding specific gameplay changes and map behavior.
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    14 
    15 ----
    15 == Summary ==
       
    16 
       
    17 Put all map files into `Data/Maps/YOURMAPNAME`.
       
    18 
       
    19 Files:
       
    20 
       
    21  * `map.png`: Map in PNG format
       
    22  * `preview.png`: Preview image of map. 256×128 PNG image
       
    23  * `map.cfg`: Map configuration.
       
    24      * First line: Default theme
       
    25      * Second line: Maximum recommended number of hedgehogs
       
    26  * `mask.png`: Optional map mask for custom land types
       
    27  * `map.lua`: Optional Lua script for mission maps
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    28 
    17 == Location ==
    29 == Location ==
    18 All maps are automatically loaded from the [HedgewarsDataDir Hedgewars data directory].
    30 All maps are automatically loaded from the [HedgewarsDataDir Hedgewars data directory].
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    31 
    20 In this directory there has to be a folder for every map, named after the desired map name.
    32 In this directory there has to be a folder for every map, named after the desired map name.