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921 Returns the color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
921 Returns the color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
922 |
922 |
923 ==== <tt>!SetClanColor(clan, color)</tt> ==== |
923 ==== <tt>!SetClanColor(clan, color)</tt> ==== |
924 Sets the color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
924 Sets the color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. |
925 |
925 |
926 |
926 === Campaign management === |
927 |
927 ==== <tt>!SaveCampaignVar(varname, value)</tt> ==== |
928 |
928 Stores the value `value` (a string) into the campaign variable `varname` (also a string). Campaign variables allow you to save progress of a team in a certain campaign. Campaign variables are saved on a per-team per-campaign basis. They are written into the team file (see [ConfigurationFiles#TeamName.hwt]). |
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929 |
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930 ==== <tt>!GetCampaignVar(varname)</tt> ==== |
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931 Returns the value of the campaign variable `varname` as a string. |
929 |
932 |
930 == Functions affecting the GUI == |
933 == Functions affecting the GUI == |
931 |
934 |
932 === <tt>!AddCaption(text)</tt> === |
935 === <tt>!AddCaption(text)</tt> === |
933 Display an event text in the upper part of the screen. The text will be white and the caption group will be `capgrpMessage`. |
936 Display an event text in the upper part of the screen. The text will be white and the caption group will be `capgrpMessage`. |