227 </blockquote> |
227 </blockquote> |
228 === <tt>!GetHogName(gearUid)</tt> === |
228 === <tt>!GetHogName(gearUid)</tt> === |
229 |
229 |
230 <blockquote>returns the name of the specified hedgehog gear |
230 <blockquote>returns the name of the specified hedgehog gear |
231 </blockquote> |
231 </blockquote> |
232 === <tt>!SetHogName(gearUid, name)</tt> === |
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233 |
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234 <blockquote>Sets the name of the specified hedgehog gear |
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235 </blockquote> |
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236 === <tt>!GetHogHat(gearUid)</tt> === |
232 === <tt>!GetHogHat(gearUid)</tt> === |
237 |
233 |
238 <blockquote>Returns the hat of the specified hedgehog gear |
234 <blockquote>Returns the hat of the specified hedgehog gear |
239 </blockquote> |
235 </blockquote> |
240 === <tt>!SetHogHat(gearUid, hat)</tt> === |
236 |
241 |
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242 <blockquote>Sets the hat of the specified hedgehog gear |
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243 </blockquote> |
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244 === <tt>!GetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
237 === <tt>!GetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
245 |
238 |
246 <blockquote>Returns the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
239 <blockquote>Returns the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
247 </blockquote> |
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248 === <tt>!SetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
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249 |
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250 <blockquote>Sets the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
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251 </blockquote> |
240 </blockquote> |
252 === <tt>GetX(gearUid)</tt> === |
241 === <tt>GetX(gearUid)</tt> === |
253 |
242 |
254 <blockquote>returns x coordinate of the gear |
243 <blockquote>returns x coordinate of the gear |
255 </blockquote> |
244 </blockquote> |
427 Notice: This function is no longer used, use GetGearVelocity and SetGearVelocity instead. |
416 Notice: This function is no longer used, use GetGearVelocity and SetGearVelocity instead. |
428 === <tt>!FollowGear(gearUid)</tt> === |
417 === <tt>!FollowGear(gearUid)</tt> === |
429 |
418 |
430 <blockquote>Makes the gameclient follow the specifiec gear. |
419 <blockquote>Makes the gameclient follow the specifiec gear. |
431 </blockquote> |
420 </blockquote> |
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421 === <tt>!SetHogName(gearUid, name)</tt> === |
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422 |
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423 <blockquote>Sets the name of the specified hedgehog gear |
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424 </blockquote> |
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425 === <tt>!SetHogHat(gearUid, hat)</tt> === |
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426 |
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427 <blockquote>Sets the hat of the specified hedgehog gear |
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428 </blockquote> |
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429 === <tt>!SetGearTarget(gearUid, x, y) (0.9.16)</tt> === |
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430 |
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431 <blockquote>Sets the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation. |
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432 </blockquote> |
432 === <tt>!SetState(gearUid, state)</tt> === |
433 === <tt>!SetState(gearUid, state)</tt> === |
433 |
434 |
434 <blockquote>Sets the state of the specified gear to one of [States]. |
435 <blockquote>Sets the state of the specified gear to one of [States]. |
435 </blockquote> |
436 </blockquote> |
436 |
437 |