equal
deleted
inserted
replaced
111 |
111 |
112 -- Erase a circle of land without side effects |
112 -- Erase a circle of land without side effects |
113 Explode(500, 100, 100, EXPLNoDamage + EXPLDoNotTouchAny + EXPLNoGfx) |
113 Explode(500, 100, 100, EXPLNoDamage + EXPLDoNotTouchAny + EXPLNoGfx) |
114 </code> |
114 </code> |
115 |
115 |
116 == <tt>!GetEngineString(stringType, msgId)</tt> (1.1.0-dev) == |
116 === <tt>!GetEngineString(stringType, msgId)</tt> (1.1.0-dev) === |
117 Returns a string that is used in the engine in localized form. For example, "Round draw!". Useful to avoid repeating common gameplay-relevant texts in Lua which reduces redundancy. |
117 Returns a string that is used in the engine in localized form. For example, "Round draw!". Useful to avoid repeating common gameplay-relevant texts in Lua which reduces redundancy. |
118 |
118 |
119 * `stringType`: One of: |
119 * `stringType`: One of: |
120 * `"TMsgStrId"` for basic messages (section `01` in `en.txt`) or |
120 * `"TMsgStrId"` for basic messages (section `01` in `en.txt`) or |
121 * `"TGoalStrId"` for strings used to describe game rules in the mission panel (section `05` in `en.txt`) |
121 * `"TGoalStrId"` for strings used to describe game rules in the mission panel (section `05` in `en.txt`) |