equal
deleted
inserted
replaced
46 * <tt>!SuddenDeathTurns = 30</tt> - turns until sudden death begins |
46 * <tt>!SuddenDeathTurns = 30</tt> - turns until sudden death begins |
47 * <tt>!WaterRise = 47</tt> - height of water rise at sudden death in pixels |
47 * <tt>!WaterRise = 47</tt> - height of water rise at sudden death in pixels |
48 * <tt>!HealthDecrease = 5</tt> - amount of health decreased on sudden death |
48 * <tt>!HealthDecrease = 5</tt> - amount of health decreased on sudden death |
49 * <tt>Map = "Bamboo"</tt> - the map being played |
49 * <tt>Map = "Bamboo"</tt> - the map being played |
50 * <tt>Theme = "Bamboo"</tt> - the theme to be used |
50 * <tt>Theme = "Bamboo"</tt> - the theme to be used |
51 * <tt>!Ready = 5000</tt> - the ready timer at the start of the round |
51 * <tt>Ready = 5000</tt> - the ready timer at the start of the round |
52 * <tt>!MapGen</tt> |
52 * <tt>!MapGen</tt> |
53 * <tt>!TemplateFilter</tt> |
53 * <tt>!TemplateFilter</tt> |
54 * <tt>Goals = "Jumping is disabled"</tt> - if you want to add info to the game mode dialog, use "|" to separate lines |
54 * <tt>Goals = "Jumping is disabled"</tt> - if you want to add info to the game mode dialog, use "|" to separate lines |
55 |
55 |
56 If you want to add teams or hogs manually you have to do it here. |
56 If you want to add teams or hogs manually you have to do it here. |
499 === <tt>!AddCaption(text)</tt> (0.9.14) === |
499 === <tt>!AddCaption(text)</tt> (0.9.14) === |
500 |
500 |
501 <blockquote>Display event text in the upper part of the screen. |
501 <blockquote>Display event text in the upper part of the screen. |
502 </blockquote> |
502 </blockquote> |
503 |
503 |
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504 === <tt>!MapHasBorder()</tt> === |
|
505 |
|
506 <blockquote>Returns true/false if the map has a border or not. |
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507 </blockquote> |
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508 |
504 === <tt>!PlaySound(soundId)</tt> === |
509 === <tt>!PlaySound(soundId)</tt> === |
505 |
510 |
506 <blockquote>Plays the specified sound. |
511 <blockquote>Plays the specified sound. |
507 </blockquote> |
512 </blockquote> |
508 |
513 |