equal
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inserted
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50 |
50 |
51 <blockquote>This function is called when the first round starts. |
51 <blockquote>This function is called when the first round starts. |
52 </blockquote> |
52 </blockquote> |
53 Can be used to show the mission and for more setup, for example initial target spawning. |
53 Can be used to show the mission and for more setup, for example initial target spawning. |
54 |
54 |
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55 === <tt>onNewTurn()</tt> === |
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56 |
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57 <blockquote>This function calls at the start of every turn. |
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58 </blockquote> |
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59 |
55 === <tt>onGameTick()</tt> === |
60 === <tt>onGameTick()</tt> === |
56 |
61 |
57 <blockquote>This function is called on every game tick, i.e. 1000 times a second. |
62 <blockquote>This function is called on every game tick, i.e. 1000 times a second. |
58 </blockquote> |
63 </blockquote> |
59 === <tt>onGearAdd(gearUid)</tt> === |
64 === <tt>onGearAdd(gearUid)</tt> === |