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replaced
549 * `Timer`: How deep a successful hammer hit dig into land. 1 is the smallest possible depth. Using the value 0 will dig all the way to the water. Default: 125. |
549 * `Timer`: How deep a successful hammer hit dig into land. 1 is the smallest possible depth. Using the value 0 will dig all the way to the water. Default: 125. |
550 |
550 |
551 ==== `gtMelonPiece` ==== |
551 ==== `gtMelonPiece` ==== |
552 A cluster from a watermelon bomb ([GearTypes#gtWatermelon `gtWatermelon`]) |
552 A cluster from a watermelon bomb ([GearTypes#gtWatermelon `gtWatermelon`]) |
553 |
553 |
|
554 * `Timer`: Default explosion size and damage on creation. Prior to the addition of Boom this exclusively controlled the damage for clusterbomb, mortar and melon pieces, and was the main way to make a variable size explosion in lua. Retained for compatibility. |
554 * `Boom`: Explosion size and damage. Default: 75 |
555 * `Boom`: Explosion size and damage. Default: 75 |
555 |
556 |
556 ==== `gtNapalmBomb` ==== |
557 ==== `gtNapalmBomb` ==== |
557 A bomb from napalmn ([GearTypes#gtAirAttack `gtAirAttack`]), will burst into fire. |
558 A bomb from napalmn ([GearTypes#gtAirAttack `gtAirAttack`]), will burst into fire. |
558 |
559 |