equal
deleted
inserted
replaced
107 || `gfResetWeps` || The weapons will be reset to the initial state each turn. || |
107 || `gfResetWeps` || The weapons will be reset to the initial state each turn. || |
108 || `gfPerHogAmmo` || Each hedgehog has its own weapon stash. || |
108 || `gfPerHogAmmo` || Each hedgehog has its own weapon stash. || |
109 || `gfDisableWind` || There is no wind. || |
109 || `gfDisableWind` || There is no wind. || |
110 || `gfMoreWind` || There is always strong wind. || |
110 || `gfMoreWind` || There is always strong wind. || |
111 || `gfTagTeam` || Tag Team: Teams in the same clan share their turn time. || |
111 || `gfTagTeam` || Tag Team: Teams in the same clan share their turn time. || |
112 |
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113 The following !GameFlag becomes available in Hedgewars 0.9.21: |
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114 || *Identifier* || *Description (active state)* || |
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115 || `gfResetHealth` || The health of all living hedgehogs is reset at the end of each turn. || |
112 || `gfResetHealth` || The health of all living hedgehogs is reset at the end of each turn. || |
116 |
113 |
117 === More constants === |
114 === More constants === |
118 More constants are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types]. |
115 More constants are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types]. |
119 |
116 |