LuaAPI.wiki
changeset 538 1ee51018a898
parent 535 5cb76f048bd9
child 539 7173ac8996f9
equal deleted inserted replaced
537:9c9c528bd61b 538:1ee51018a898
   107 || `gfResetWeps` || The weapons will be reset to the initial state each turn. ||
   107 || `gfResetWeps` || The weapons will be reset to the initial state each turn. ||
   108 || `gfPerHogAmmo` || Each hedgehog has its own weapon stash. ||
   108 || `gfPerHogAmmo` || Each hedgehog has its own weapon stash. ||
   109 || `gfDisableWind` || There is no wind. ||
   109 || `gfDisableWind` || There is no wind. ||
   110 || `gfMoreWind` || There is always strong wind. ||
   110 || `gfMoreWind` || There is always strong wind. ||
   111 || `gfTagTeam` || Tag Team: Teams in the same clan share their turn time. ||
   111 || `gfTagTeam` || Tag Team: Teams in the same clan share their turn time. ||
   112 
       
   113 The following !GameFlag becomes available in Hedgewars 0.9.21:
       
   114 || *Identifier* || *Description (active state)* ||
       
   115 || `gfResetHealth` || The health of all living hedgehogs is reset at the end of each turn. ||
   112 || `gfResetHealth` || The health of all living hedgehogs is reset at the end of each turn. ||
   116 
   113 
   117 === More constants ===
   114 === More constants ===
   118 More constants are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types].
   115 More constants are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types].
   119 
   116