equal
deleted
inserted
replaced
50 || `vgtSmallDamageTag` || Small damage tag after hog damage. || |
50 || `vgtSmallDamageTag` || Small damage tag after hog damage. || |
51 || `vgtSpeechBubble` || Speech bubble with text. Does not work in Lua. || |
51 || `vgtSpeechBubble` || Speech bubble with text. Does not work in Lua. || |
52 |
52 |
53 == Misc. == |
53 == Misc. == |
54 || *Variable name* || *Short description* || |
54 || *Variable name* || *Short description* || |
55 || `vgtStraightShot` || Moving sprite, such as shots from desert eagle || |
55 || `vgtStraightShot` || Moving sprite || |
56 || `vgtTeamHealthSorter` || Does nothing yet || |
56 || `vgtTeamHealthSorter` || Does nothing yet || |
57 |
57 |
58 = Detailed visual gear reference = |
58 = Detailed visual gear reference = |
59 Here you will find a (more or less) detailed references of the various possible values for the visual gears (for `SetVisualGearValues`). This is useful to customize your visual gears. |
59 Here you will find a (more or less) detailed references of the various possible values for the visual gears (for `SetVisualGearValues`). This is useful to customize your visual gears. |
60 |
60 |