equal
deleted
inserted
replaced
111 || color5 || #20bf00 || |
111 || color5 || #20bf00 || |
112 || color6 || #fe8b0e || |
112 || color6 || #fe8b0e || |
113 || color7 || #874b06 || |
113 || color7 || #874b06 || |
114 || color8 || #ffff01 || |
114 || color8 || #ffff01 || |
115 |
115 |
116 === {{{Binds}}} === |
116 === {{{[Binds]}}} === |
117 This section defines the global key bindings. They can be overwritten by teams. |
117 This section defines the global key bindings. They can be overwritten by teams. |
118 |
118 |
119 Each key binding is written in the form `action=keycode`, e.g. “`ammomenu=b`” for opening the ammo menu with the B key. |
119 Each key binding is written in the form `action=keycode`, e.g. “`ammomenu=b`” for opening the ammo menu with the B key. |
120 |
120 |
121 ==== Actions ==== |
121 ==== Actions ==== |
342 This section follows the same format as in `settings.ini`, with one addition: The key code `default` is used for using the default (global) key binding. |
342 This section follows the same format as in `settings.ini`, with one addition: The key code `default` is used for using the default (global) key binding. |
343 |
343 |
344 ==== Values ==== |
344 ==== Values ==== |
345 The special value “`default`” is for the default keybinding as specified in the game preferences. |
345 The special value “`default`” is for the default keybinding as specified in the game preferences. |
346 |
346 |
347 Regarding other keys: _TO BE WRITTEN_ |
347 Regarding other keys: See [ConfigurationFiles#Binds]. |
348 |
348 |
349 |
349 |
350 === {{{[Campaign%20<CAMPAIGN_NAME>]}}} === |
350 === {{{[Campaign%20<CAMPAIGN_NAME>]}}} === |
351 This section stores campaign variables which are stored and read by Lua scripts. Replace “`<CAMPAIGN_NAME>` with the folder name of the campaign. Example: The section for “A Classic Fairytale” would be “`[Campaign%20A_Classic_Fairytale]`”. |
351 This section stores campaign variables which are stored and read by Lua scripts. Replace “`<CAMPAIGN_NAME>` with the folder name of the campaign. Example: The section for “A Classic Fairytale” would be “`[Campaign%20A_Classic_Fairytale]`”. |
352 |
352 |