author | kyberneticist@gmail.com |
Tue, 21 May 2013 21:08:15 +0000 | |
changeset 315 | a6b9ac3e56ec |
parent 311 | 5569dc51a89f |
child 317 | 974a36ea46a8 |
permissions | -rw-r--r-- |
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#summary List of known bugs of Hedgewars releases |
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#labels Featured |
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<wiki:toc max_depth="2" /> |
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sheepyluva@gmail.com
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= Release 0.9.18 = |
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=== Engine === |
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== Fort Mode won't start == |
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|| Preconditions || Running Hedgewars engine from a binary/exe that was built before the fort mode fix/commit was applied to the 0.9.18 codebase || |
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|| Details || When trying to run a game in fort mode, the engine will only appear briefly as it fails to start properly || |
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|| Workaround || Finding or building a more up-to-date 0.9.18 hwengine binary || |
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|| See also || [http://code.google.com/p/hedgewars/source/detail?r=2fc02902c7cbf3c29bfe08a50e5f37983582b251 commit 2fc02902c7cbf3c29bfe08a50e5f37983582b251] || |
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== Weapon menu misbehaves in certain situations == |
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|| Details || Weapon menu closes when it shouldn't, doesn't open on first try, etc... || |
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|| Workaround || None, you'll have to reopen the weapon menu again || |
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|| See also || issue 465 || |
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== Camera moving automatically even when Auto-Camera is disabled == |
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|| Preconditions || A non-local team selects a weapon/utility that requires point-and-click targeting (girder, airstrikes, homing weapons, teleport, etc) || |
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|| See also || [http://code.google.com/p/hedgewars/source/detail?r=209c9ba77a0980a640151a185f119219b350c59e commit 209c9ba77a0980a640151a185f119219b350c59e] || |
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== No captions when muting audio == |
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|| Details || If you press 8 or set a volume of 0 a 'Audio Muted' message will stay on top, hiding any other caption. || |
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|| See also || [http://code.google.com/p/hedgewars/source/detail?r=7681d14b9f0191eda821a9b744f0a093430321ee commit 7681d14b9f0191eda821a9b744f0a093430321ee] || |
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=== Frontend === |
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== Returning from netgame room leads to "In game..." screen (instead of lobby) == |
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|| Preconditions || Happens after failed game start (because of desync or similar) || |
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|| Workaround || None. Since the user can't leave that screen, a restart of Hedgewars is necessary || |
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== Frontend Crash when somebody joins your room == |
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|| Preconditions || Hedgewars was started with Frontend-Sounds turned off, then they were turned on || |
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|| Workaround || Restart Hedgewars after turning Frontend-Sounds on || |
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|| See also || issue 506 || |
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== Frontend Crash when canceling a YouTube video upload == |
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|| See also || issue 471 || |
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== Wrong theme selected for static/preset map in online game (desync on join) == |
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|| Workaround || None known yet (try rejoining?), a server-side workaround is under consideration though. || |
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|| See also || issue 481 || |
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=== See Also === |
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Also [http://code.google.com/p/hedgewars/issues/list?can=1&q=ReleaseBug%3D0.9.18 see the list of bugs of this release on the issue tracker] |