Fri, 12 Jun 2015 17:28:20 -0400 |
nemo |
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
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Thu, 11 Jun 2015 03:31:33 +0200 |
sheepluva |
hog number display: no blinking
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Wed, 10 Jun 2015 23:21:30 +0300 |
unc0rr |
Time is stored in bytestring now
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Wed, 10 Jun 2015 23:05:38 +0300 |
unc0rr |
Buggy executeMany?
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Mon, 08 Jun 2015 08:21:09 -0400 |
nemo |
ambiguous
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Sun, 07 Jun 2015 04:40:02 +0200 |
sheepluva |
mention hoggywood and cake in the changelog
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Sat, 06 Jun 2015 23:57:12 +0200 |
sheepluva |
fix flower grave
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Sat, 06 Jun 2015 23:28:07 +0200 |
sheepluva |
fix statue grave
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Sat, 06 Jun 2015 22:10:11 +0200 |
sheepluva |
fix chat lines losing color information on texture reload
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Thu, 04 Jun 2015 19:57:04 +0300 |
unc0rr |
More ifdefs \o/ (fix build even more)
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Wed, 03 Jun 2015 23:24:56 +0300 |
unc0rr |
Lazy fix for server build
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Tue, 02 Jun 2015 19:53:30 +0100 |
koda |
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
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Wed, 03 Jun 2015 14:50:54 +0100 |
koda |
Update .hgignore file
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Wed, 03 Jun 2015 14:52:30 +0100 |
koda |
merge, mah friend, long time no see
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Wed, 03 Jun 2015 22:16:03 +0900 |
mikade |
- some new mission icons
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Wed, 03 Jun 2015 07:30:12 -0400 |
nemo |
cursor x/y when targeting for mikade's visual effects. this is not synced
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